Raph Koster - fun is the chemical reward of learning
Brains identify patterns and solve problems
Problem solving
Sternberg - Problem solving follows a sequence while the problem and solution vary
Initial state
The attributes that present the problem and obstruct the goal
Operations
The actions that change those attributes
Meta State
The attributes necessary to overcome the problem
Puzzle example
Types of problems
Closed ended - 1 or only a defined number of solutions
Open ended - Undefined number of solutions
DeBono - Design in reverse
Meta state - What attributes are necessary for the goal
Operations - What actions can change the attributes